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Pathfinder Adventure Path #215: To Blot Out the Sun (Shades of Blood 3 of 3) Antal brikker_500 and Infinity Points to trigger

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Description

and Infinity Points to trigger the endgame

The game ends when any player has no colored markers available to place or any player has collected eight or more markers

6 Serpementmen Archer miniatures

Originally found in the Heart of Ghur boxed set

2 Brown Piles of Logs

Pathfinder Adventure Path #215: To Blot Out the Sun (Shades of Blood 3 of 3) Antal brikker_500 and Infinity Points to triggerOn the trail of Nizca, the vampire who orchestrated the plan to shroud the sun in shadow, the PCs discover the basement of the central command tower of the former prison. They must ascend the tower from within, fighting past deadly guardians and strange Azlanti magic and machinery, to reach the towers top where Nizca races to repair their device and successfully blot out the sun so they can reunite with their lover to the east. Can the PCs stop night

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